Advanced Animation - Exercises
04/22/2024 - //2023 / Week 1 - Week 14
Hayato Saito / 0350466
Advanced Animation / Bachelor of Design in Creative Media
Exercises
INSTRUCTION
Exercise 1 - Bouncing Ball
Our task was to make animation of 5 different balls bouncing using real physics and make 1 cartoon animation of soccer ball bouncing using stretch and squish.
Fig.1.1 week 2 learning how to animate the ball
by using the blender file sir provided, we learned how to make the basic
bouncing ball.
References:
Beach ball - https://youtu.be/5QjTIKHlNsk?si=2dnaAcdZy3Ux3vIo
Soccer ball - https://youtu.be/01cm7H1QoJg?si=J9skHTE1Z2B9llBY
Bowling ball - https://youtu.be/8eejc0p7nCM?si=8bVZUkQZQX9Dcjuu
Pingpong ball - https://youtu.be/gTsx5eW2eLU?si=PUBkGbpb_XEdAufU
I changed the size of all balls based on the actual ball sizes.
Feedback: He said it looks good so I didn't have to change
anything.
Exercise 2: Pendulum
Final Outcomes:
Feedback: He asked me to swing the tip more to make it more realistic when its stopping.
Exercise 3: Emotion Poses
Fig.1.2 beach ball
Fig1.3 Soccer ball
Fig1.4 soccer ball stretch
Sir taught us how to make it stretch and more bouncy and look cartoon look
in the class. We used the soccer ball bouncing. I made the stretch less
and less as it bounce less to make it more realistic.
Fig.1.5 Bowling ball
Fig1.6 ping pong ball
Our task was to make animation of pendulum swinging using real phisics.
Fig.2.1 Progress
in the class sir asked me to make the tip swing more when its
stopping so I changed it and submitted.
Final Outcomes:
Fig.2.2 Pendulum Final Outcome
Feedback: He asked me to swing the tip more to make it more realistic when its stopping.
Our task was to make 4 different poses based on the emotions that lecturer provided which are happy, sad, angry, and scared.
Fig.3.1 Week 5 Class
We downloaded the blender character file and played around with it during
the class to get to used to with how to control the joints and everything.
References:
- Happy
Fig3.1 Happy References
- Sad
Fig3.2 Sad References
- Angry
Fig3.3 Angry References
- Scared
Fig3.4 Scared References
Fig.3.5 Progress "sad"
I put the reference image in the blender to make the process easier.
Fig.3.6 Progress- face expression
After the first pose, I realised its easier to do face expression first
bc its straight still so after the first pose, I started with face
expression.
I used different colors for the background and lighting to enhance the
effects of the feeling I'm trying to deliver.
Fig.3.7 Scared pose final outcome
Fig.3.8 Happy pose final outcome
Fig.3.9 Sad pose final outcome
Fig.3.10 Angry pose final outcome
Fig.3.11 Final Compilation (PDF)
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